This is my analysis of new boss event, will do faster run later maybe xD
For ayame limit dmg video:
https://youtu.be/ieS7a5z6EtI
Text version:
There is 5 phase with change of every 50% hp, it will recover 3m hp, so it will get full hp again
5 phase = 1.5m+1.5m+1.5m+1.5m+3m = 9M total hp
Phase 1: 500k Damage limit, high def / phys resist(?) Only mage can do thing here, better bring one mage for this phase, for the atk pattern you can see the video
Phase 2: 500k Damage limit, lower def / phys resist, summon 1 min spike full arena, this make cf user and finale user harder to use their skill, the spike will gone after 1min ignoring the phase! for the atk pattern you can see the video
Phase 3: 200k Damage limit, normal def, if you reach phase 3 within 1min after phase 2 the spike will still be there, only have dot aoe and fear effect atk, not really hard, the easiest phase imo
Phase 4: 200k Damage limit, normal def, has bullet random target atk, and giant ball random atk atk, still have fear effect
Phase 5: 150k Damage limit, st first it seem normal, but if you don't get him to 50% hp within some time (idk the exact) he will summon another spike for 1min, and if you reach 50% hp eill rage mode and summon many small spike with higher dmg than the full aoe spike, any red aoe will kill you with dmg 10x of your hp
That's all what i know, you can cmiiw in comment section^^
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