Experts are made, not born!
They don’t come from no where.
精英是被训练出来的,他们不会凭空而生。
以下是朋友在日本观赏一个很烂的乐队后,问日本朋友说,“他们那么烂,为什那么多人来看他们?”。日本人的回答,值得我们好好省思。
From the Japanese, “if we don’t support them (a local Japanese band) when they are lousy, how they can get better?”......
This gave me a new paradigm of thoughts! Let’s reflect!
What Pete Teo said in his latest article: In Search of A Bigger Canvas, with his permission, I decided to translate it. Hope you Enjoy it.
一位令人敬仰的艺人Pete Teo 写了一篇文字,我觉得颇有共鸣,是以尝试翻译之。这是我的尝试:
寻找大一点的画布
我是从来没有跟任何公司签过约的。我的演艺生涯基本就是独立艺人的身份行走。那并不容易,不过我觉得我算做得不错了。如果你有兴趣的话:这是我走过的路,你看看吧。
首先你需要了解的是:你可以走的路是被你所在的市场的大小所主宰,这个要素比你是否有才华更重要。在马来西亚这个小市场,你是逆流而上的。小的市场意味着你缺少机会。
缺少机会你就成长得很慢。作品的数量对艺术家来说很重要。如果你三年只能拍出一部电影,而你的中国同行一年可以拍一部,五年后你还是一个新人,而他或她已经是一个老手了。
唯一可以改变这个事实的,就是进入大的市场。你可以移居过去,或者在马来西亚做你的作品然后输出去。如果国语不是你作品的媒介语,输出外国更是明显的事实。不过呢,不管怎么做都是难啊。
基于个人的理由,我选择留在马来西亚。所以我尽力的将我的作品推出海外。我演艺生涯的前十年我都是在日本和韩国巡演。可以这样做,你特别需要运气。
不过呢,你越努力的做,你会越幸运。很多人认为才华是艺人的一切。其实,才华虽然重要不过却不足以让你成功。努力是很关键的呢。记得,你的同行们也是很有才华的哩。所以,努力是成败的关键。
既然出口我们的艺人是那么的重要,我不明白为什么我们的政府机构如此的漠视我们土生土长的才华。比如,FINAS并没有致力向海外推荐我们的艺人。希盟政府对这件事也没有任何远见和展望。
恰恰相反,所有的噪音都集中在拨款和施舍。当然资助年轻刚起步的电影人是很重要的,我却不同意官方拨款给已经成名了的电影人。我觉得不如将这些款项导入到税收优惠政策或者建立起出口管道。
当然可以取得资助是很好,不过你得接受的一个事实就是:作为艺术家你得为自己负责任。如果你尽在那里呻吟,你除了得到一个坏名声之外,什么也得不到。倒不如行动起来,因为空口不做什么都是假的。
这任务很困难,不过大家一起做就可能比较容易了。所以,请跟你的同行们互通信息互享资源,大家携手合作。相信我,一个人打拼你可能事倍功半;可是当大家一起来做你们的机会会翻倍。这不是在玩零和游戏。
除了音乐人的身份之外,我也属于那一代被称为马来西亚新浪潮导演的其中一员。有那么几年,我们在国际电影节上面辛苦的暂露头角。不过到了最后我们还是败下来了。原因虽然很复杂,简单来说可以归咎于我们的离散。我们得从中学习。
这个世代在国外寻找机会的艺人当中,数Bront Palarae 特别特出。他勇敢的在亚洲各个城市耕耘,他努力,有智慧,有行动。还有其他像他这样在行动耕耘的马来西亚艺术家,他们给了我们希望。
请谨记,马来西亚有很多的人才。有很多复杂的原因导致这些人才无法闪耀,不过更关键的是,他们没有信心和曝光的机会。在严厉竞争的世界里,你得有自信。
不管你是一个艺术家,还是对艺术有兴趣的人。你得了解,人们的认可培养信心。来自本土的认可可以筑起艺术家的自信,可是最快批评任何本土艺术家的人们就是我们自己人,而且往往是同行们。
我不是说不容许有善意及正面的批评,我们当然应该严谨的评论,这有别于不经大脑的恶意批评。这里的分别就是“意图”。让我告诉你一个故事:
有一次我受到我一位日本乐迷的邀请去看他镇上的一个乐队。这个乐队惨不忍听。我忍不住问这家伙为什么他会支持这么烂的乐队,他的回答令我反省。如果他们烂的时候没有人支持,那他们怎样变好?
你看,这就是我们和日本的差别。我们时常踩我们的艺术家来自我感觉良好。日本人也会批评自己的艺术家可是他们却带着正面的意图。这就是虽然日本的草根艺术圈子也像我们一样那么参差不齐,他们却有着国际水平的艺术圈而我们没有。
我有一次在东京和Tun Mahathir 讨论过这个问题,他当然是哈日的,不过我不觉得他了解国际水准的人才是需要本土的栽培的。或许他尝试过,然后灰心了。不管如何,我们还是得加油。
我说了这么多,主要还是:小市场当然有很多阻碍,不过才华和努力同样重要。智慧很重要不过你也得靠运气。同样关键的是,栽培艺术家需要整个社群的力量。
我们缺乏的就是这最后的关键。到处可见的是:我们因为觉得不重要,所以没有公共政策来培育年轻的艺术家。我们也不了解孕育世界级的艺术家需要的种种,我们以为世界级的艺术家是凭空诞生的。
最后,什么样的人民就有什么样的政府,同样的,什么样的人民就有什么样的艺术圈。就像任何的群体,它源自个体。所以,简而言之,你必备才华,努力,运气,是的,你也需要培育的。
祝你好运。
This is the Original:
IN SEARCH OF A BIGGER CANVAS
I have spent almost the entirety of my career as an unsigned indie artist. It hasn’t been a walk in the park but I guess I’ve done pretty good. This was what my road looked like and, if you are interested, how you might traverse it...
The first thing to understand is that you path is almost entirely determined by the size of your market, even more than how good you are. In a small market like Malaysia. you fight uphill all the time. Small market means lack of opportunity.
Crucially, lack of opportunity also means you grow slower. Velocity of output is vital to any artist. If you made 1 film every 3 years compared to a peer in China who makes 1 film per year, you’d still be a newbie after 5 years while s/he’d already be a veteran.
The only way to overcome this is to tap into bigger markets. You can do this by moving to work in a bigger market, or stay in Malaysia and export to foreign markets. This is especially so if you don’t primarily work in BM, the biggest sub-market in Msia. Either way, it is hard.
Due to personal circumstances, I chose to remain in Malaysia. This means maximising every opportunity to play / exhibit my work offshore. As a result, the first decade of my career were largely spent on the road in Japan and Korea. You need to be kinda lucky to accomplish this.
Yet, the harder you work, the luckier you get. Most people think talent in an artist is everything. It isn’t. Truth is, talent is necessary but insufficient for success. Hard work is crucial. Remember, most of your peers are talented too. Thus hard work is the difference maker.
Given the importance of export markets to our artists, I’ve been baffled by the lack of support from our public institutions. FINAS, for instance, has done little to facilitate exports in the past. The PH govt is likewise showing no vision or leadership in this matter.
Rather, all the chatter has so far been about grants and handouts. While important to help young filmmakers get started, I see little need to fund established filmmakers through grants. Much better to divert funds to tax incentives and the setting up of export channels.
Either way, good though it would be to get help from public policy - it is important to accept that you are fundamentally on your own. If all you do is sit and moan, then you ain’t gonna accomplish much other than a reputation for moaning. It is better to act. Talk is cheap.
The task is difficult, but it is easier if you hunt as a group. So remember to share resources and contacts. Help each other. Trust me, work alone and you will likely not get out at all. Hunt as a group and your chances multiply by many fold. This is not a zero sum game.
Other than being a musician, I also belong to a generation of filmmakers known as “Malaysian New Wave”. For a few years, we beat the odds in the international film festival circuit. Yet In the end we failed. The reason is complex but came down to our failure to continue to hunt as a group. We must learn from this.
Of the current generation of artists working to establish offshore opportunities, Bront Palarae stands out. He ploughs the field all over Asia and shows no fear. He works hard, act smart and walks the talk. There are others like him. They are the hope.
Please remember that, despite everything, Malaysia is a talented land. The reason most of our talents have often been wasted is complex - but it is underlined often by a lack of confidence and exposure. You need self-belief to be out there where competition is fierce.
Whether you are an artist, or just an interested layman, you need to understand that confidence comes from validation. And the most basic source of arts validation comes from local support. Yet the quickest to damn Malaysian artists are Malaysians themselves, often fellow artists.
I am not saying there is no room for objective critique - of course we must be critical - but there is a difference between thoughtless bitchiness and critique - and the difference is: intention. Let me tell you a true story to illustrate my point...
I was once invited by a Japanese fan to watch his neighbourhood band. The band sucked to high heavens. But when asked why he supported a band that he knew to be terrible, his reply was revealing:
“If we don’t support them when they are shit, how can they get good?”
See, his reply is the difference between Japan and Malaysia. We thrash our own often for selfish validation. They criticise their own too but with positive intention. That’s why, despite having grassroot scenes as uneven as ours, they have a world class arts scene and we don’t.
I once discussed this with Tun Mahathir in Tokyo. He is of course a big admirer of Japan. But I am not sure he understood the importance of local support in nurturing world class artists. Perhaps he tried but was disappointed. Either way we must try harder at it.
I have taken long to get here, but my point is: there are many elements required to overcome the handicap of small markets. Talent is important but so is hard work. Smartness is important but so is luck. Equally crucial is ability to nurture artists as a community...
It is this last element that we are most missing. The evidence is everywhere. From lack of public policies that nurture young artists (as if they are unimportant), to lack of understanding of how world class artists are formed (as though they exist in a vacuum).
Ultimately, much as we deserve the government we have, we also deserve the arts we have. And as with everything that involves the collective, it really begins with the individual. So, in a nutshell, you must be talented, hardworking, lucky, and yes - nurturing too.
Good luck.
同時也有1部Youtube影片,追蹤數超過327萬的網紅Kan & Aki's CHANNELかんあきチャンネル,也在其Youtube影片中提到,English Subtitles! かき氷大好きな我が家の三姉妹。 今年もそんな季節がやってきましたのであのふわっふわの台湾スイーツがおうちで作れるというYukiYukiを買ってみました。 ほんとにふわふわになるのかな〜と半信半疑でしたが、、、 出来上がったかき氷はほんとにふわっふわ! 三姉妹も幸...
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- 關於how to be a beat maker 在 Aisaka Miharu Facebook 的最佳貼文
- 關於how to be a beat maker 在 PipiChu:+:沙生:+: Facebook 的最佳貼文
- 關於how to be a beat maker 在 Kan & Aki's CHANNELかんあきチャンネル Youtube 的精選貼文
- 關於how to be a beat maker 在 Beat Makers Market - Home | Facebook 的評價
how to be a beat maker 在 Aisaka Miharu Facebook 的最佳貼文
"Nahaz may die soon and we should respect our elders"
LOL
I recently wrote a small bit about TI invites & invitations in general based on a comment that some invites were determined because of nepotism. Here's my response
That's not how any of this works
First of all, the talent invites for TI every year are decided by Valve themselves and doesn't have much outside influence. I don't know but I would guess it's decided by committee or 2 or 3 people rather than one guy. Valve decides (just like every other tournament organizer out there) what kind of show they want to put on before deciding what talent to invite. You don't invite Redeye first and decide you want a professional, well-executed show later. First you decide for a premier event like this you want everything looking & sounding professional (but still fun) rather than a more laid-back & casual show like The Summit or Seatstory Cup. Redeye will be the first to tell you that organizers are hesitant to hire him for an event like that because he's so good at being the pro and they can't imagine him in a much more relaxed environment. This proves you can be perfectly capable talent but not be invited because you don't fit the organizers vision.
So, now that you've decided what kind of show you want to have, this will usually decide (as well as the budget) how many slots you have for talent. A limited number of slots at the biggest tournament of the year means you have the tough task of picking and choosing which talent fit your vision for the event. Some invites are obvious, like Merlini, Tobi and Redeye due to their long-term established talent and fanbases within the scene. You don't have a CS:GO Major without Anders & Semmler because they're fucking Anders & Semmler. Others farther down the line are going to be endlessly compared to other, equally suitable talents and you have to decide which one of them fits your event the best. You may have a personal taste for the ex-professional players on the panel and enjoy the in-depth analysis they give but that doesn't mean as a showrunner you fill up the panel w/ all hardcore analysts. I believe a good example was the TI5 panel was (from my perspective) rather stale & boring despite having great analysis. Part of the reason is that you have to consider synergy & who works best with others. For example, at the Frankfurt Major, Maelk was invited because he had good synergy with Paul and served as a catalyst & punching bag for flames to make the panel more fun & loose. Maelk serves as an excellent heel because he's likeable enough but still comes off as arrogant w/ unshakeable confidence so you can make fun of him without feeling bad. Does this mean that Maelk was more deserving of an invite over Godz? Absolutely not, Godz deserved it 10x more than Maelk, but Maelk fit the vision of the desk better for the showrunner.
So in this case, where's Fogged? Where's Nahaz? Again, I don't know exactly, but I'm going to guess he/they didn't fit the vision of the show despite being perfectly qualified. Charlie is naturally more of an entertainer than most with his elaborate flames & can serve as a catalyst for banter back and forth. Shane understand Dota at a better level than your average viewer but is endlessly finding ways to make things fun & loose. Pyrion's insanely personable & has an excellent sense of wit. Black has more experience with all the regions of Dota and probably has personal stories about many players. Slacks is a creative madman & sold his soul for an innovative sense of humor with a drive to create more content this year than any other personality in the scene. Godz is an excellent analyst who's able to break down the vast amounts of information to the most important points to the audience. Purge has a dryer sense of humor than anybody there and is mindful & articulate in explaing Dota's fundamental concepts. I got carried by Blitz, etc, etc. The point is, if you try to actually think outside of your own point of view & preferences and evaluate the various talents of the scene, you can see that there's a potential reason to invite almost every person people listed in this thread depending on what kind of show you envision.
While personalities can be flexibile & well-versed in covering multiple roles or moods in a show, every talent brings something unique. Nobody can be a better Blitz co-caster to me than Blitz. Nobody can beat Redeye on being the Redeye professional host & meme maker. Nobody can beat Charlie at being Charlie (see: Asshole). That doesn't mean I wouldn't be hyped to cocast with Fogged. That doesn't mean Chobra couldn't take Redeye's spot and make this event amazing.
This also doesn't mean that there aren't people out there who deserve it more than the people being invited. Durka, Llama, Lyrical, to name a few, all deserve it based on the purely on the hardwork of grinding more games out than almost anybody on this list. Fogged deserves it because of his genuine personality & knowledge of the game and its scene. Nahaz deserves it because he may die soon & we should respect our elders. Unfortunately those people didn't make it and that sucks. That doesn't take away from their talents or hardwork nor does mean that undermine who did make it by saying nepotism determines invitations.
how to be a beat maker 在 PipiChu:+:沙生:+: Facebook 的最佳貼文
感謝找我訪問!!
問題超多的說!!
Thanks for invite me!!
CONNECTED COSPLAY: SPOTLIGHTING COSPLAYERS WITH TALENT FROM AROUND THE WORLD! From HONG KONG...
Q & A
Name: Pipi Chu / 沙生
Location: Hong Kong
Occupation: Costume maker / model
Website:
https://www.facebook.com/PipiChu.page
https://www.facebook.com/EternalSnow.page
https://www.facebook.com/EternalRose.costume.page
Credits: (Photographers ect.).
Photograhper: Andrew Mak , Alan Chan , LMF
When and how did you get started in Cosplay?
My first cosplay is at HKACG 2004, the costume is buy from some tailor made shop, it is expensive.Fortunately my parents support half of the price, and I success and happily have my first cosplay. Of course I still keep that costume, its a good memory for me. As the costume is expensive, I start learning making costume and armour myself. After years of making costume, now I form my work shop 《Eternal Rose》 at Facebook.
What was your first Cosplay?
My first character is RagnarokOnline - Acolyte
http://lphoto2.ask.fm/…/-419996970-1sl78…/preview/avatar.jpg
What was the most difficult character?
《 Black Rock Shooter The Game》 -WRS, the costume tooks 1 month to complete. I made some tricky parts on it, since it was designed to do a performace.
PipiChu:+:沙生:+: - 《BRS X WRS》 | Facebook
https://www.youtube.com/watch?v=ZZSUGf0wZoE
What characters are you planning for the future and type of character are you drawn to?
Have planned to do performance with my team 《Eternal Snow》 https://www.facebook.com/EternalSnow.page on 《LoveLive!》 and 《VOCALOID》. And cosplay with my son on 《The Seven Deadly Sins》.
What is your process when starting from the begining with a new cosplay?
I will first understanding the characteristic, then will search the pictures for making costume. After that will try to get the materal and make it. Before cosplay, I will try the makeup and the costume.
Are there any helpful hints in sewing, costume design or any other aspects of your cosplay that you discovered in doing your creations?
I myself will try to understand the character and the costume more first, and will try to make the costume as similar as orginal. Also if there are any props for the costume, I will try to make or get it.
Do you have a preferred brand of make up in your cosplay? And if so why?
I have no preferred brand, I use make up that suitable for the cos.
What are you listening to?
You mean songs? I am listening to 《LoveLive!》 songs as I am preparing my performance.
Favorite Movies?
《Frozens》
Favorite Animes?
《One Piece》, 《Sailor Moon》, 《LoveLive!》, 《Kantai Collection》, 《The Seven Deadly Sins》
Favorite TV Shows?
《Running Man》
Is there a scene from a anime, cartoon, movie or tv show that left a big impression on you and what was it?
Books?
Cartoon 《B-Wanted》, my Cos Name come from this.
Games?
《 Black Rock Shooter The Game》, 《LoveLive! 》, 《League of Legends》, 《Monster Hunter》, 《Kantai Collection》, 《Bayonetta》
Beverage?
Apple Juice
Fast Food/ Junk Food of choice?
Fast Food
Candy bar?
I seldom have candy as I will get fat.
Favorite Breakfast cereal?
hot cake and hash browns
Is there something not going on in the cosplay world that you would want to see or is there something you would want to change?
I would say, I would love to see less rumor and dispute in the cosplay world.
What was your favorite toy growing up?
My Pikachu doll
Who is your biggest character crush and why?
Yuna of Final Fantasy. Because Yuna is perfect.
You enter a warehouse. There is little light, but you are able to find your way around. The sound of music draws you to a corner of the warehouse. There are FIVE GHOUL CLOWNS, playing a dancing video game. They have razor sharp teeth and scary weapons. Magic can not affect them; they sense your presence and turn facing you. They run to you to attack. Time to fight! What character would you want to be to defeat them and how would you handle the situation?
Ada Wong of Resident Evil. Ada will use her crossbow to defeat two of them first, then take out her M9 to defeat another two of them with awesome shooting skill. At last she use her grapple gun and kick off the last clowns ass.
Or Bayonetta of Bayonetta, Bayonetta will use Scarborough Fair to shoot at 2 of them. Then will use Kulshedra to beat the other 2 and said "Call me Queen!". Then will use Torture Attacks - Iron Maiden to kick the last one into the iron maiden's spike-lined chamber. As the clowns tries to break free, the maiden shuts its door and comically burps from the meal before exploding. At last will give this pose.
https://www.facebook.com/…/a.372732436071…/561188580558997/…
If you had to be chained with a character for one year, what would be the character and what would you do?
You can have dinner with your favorite character. And at this dinner you may ask one question. Who would be the character and what would be your one question?
Roronoa Zoro of One Piece. I will ask Zoro will he get marry with Nami.
What's number 1 on your bucket list? (Something you want to do before you leave the planet).
Travel around the world.
What advice would you give to people getting started in Cosplay?
Know more about the character and reference to more other cosplayers.
how to be a beat maker 在 Kan & Aki's CHANNELかんあきチャンネル Youtube 的精選貼文
English Subtitles!
かき氷大好きな我が家の三姉妹。
今年もそんな季節がやってきましたのであのふわっふわの台湾スイーツがおうちで作れるというYukiYukiを買ってみました。
ほんとにふわふわになるのかな〜と半信半疑でしたが、、、
出来上がったかき氷はほんとにふわっふわ!
三姉妹も幸せそうに食べてました♪今年は大活躍してくれそうです。
★Kan & Aki's Blog ブログはじめました★
http://potemi.blogspot.jp/
★Kan & Aki's tumblr★三姉妹の写真アップしてます。
http://kannaakira.tumblr.com/
★Kan & Aki's ママtwitter★ママのひとりごとです。
https://twitter.com/kannaakira
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↓スマホの人もチャンネル登録よろしくね♥
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■Fluffy YukiYuki Shaved Ice!
These three just love shaved ice, which is called "kakigori" in Japanese.
Shaved ice is a tasty summertime treat, so to beat the heat, we bought a YukiYuki shaved ice maker.
I wondered just how fluffy we could get our kakigori with this machine…
But it actually turned out really good!
Kanna, Akira, and Asahi absolutely loved the kakigori! This little machine is going to be quite popular in our house this summer (^^)
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how to be a beat maker 在 Beat Makers Market - Home | Facebook 的推薦與評價
A reminder to Enter our April Sample Challenge to compete in our Beat Maker of the Year Beat Battles. Create a beat using the sample, (download sample here ... ... <看更多>