🎉🎉🎉“Samsara Ep1.” Puts Taiwan On the Map! New Media Artist Hsin-Chien Huang Wins the Top Awards of SXSW🏆🏆🏆🥳
The awards ceremony of the American international film festival, South by Southwest Film Festival (SXSW), will be held in the morning on March 20, 2021. The latest VR production created by artist Hsin-Chien Huang has taken the festival by storm and bring home the prestigious “Jury Awards” in the virtual cinema competition category. “Samsara Ep. 1” is the first VR production from Taiwan to receive such honor and has put the creativity of Taiwan on the map!
In the acceptance speech, Huang mentioned that he would like to thank the jury of SXSW for the recognition and encouragement. It was absolutely his honor to win this award. He’d also like to thank the full support from the Ministry of Culture of Taiwan 文化部, the Taiwan Creative Content Agency 文化內容策進院 Taiwan Creative Content Agency , and Kaohsiung Film Archive 高雄市電影館 VR 體感劇院 VR FILM LAB to make it possible to complete the work. Finally, he thanked all the crew members of the production for letting the world see how amazing the VR production from Taiwan.
The story background of “Samsara” is set as a timeline when humans completely destroyed the environment on earth and begin to go on a quest through space for hundreds of years. People try to immigrant to a new planet, so they redesign the DNA to adapt to a new environment and evolve into a new life form. However, after so many years, people gradually realize that it is never possible to find a new planet to settle. They merely keep returning to the original earth they have damaged in a different era, in a different life form, as an endless circle of reincarnation.
The plot involves many different social issues, including ecology, technology, natural resource, and war, and calls on viewers to reflect themselves with a profound philosophical perspective. Moreover, several concepts of embodied cognition are used in the story to make viewers transform into different animals, including Taiwan’s indigenous species, such as Taiwan Blue Magpie and Formosan Black Bear, to interact with the scenes. “Samsara Ep.1” also features the latest somatosensory technology, including the 4Dviews shooting techniques by the Industrial Technology Research Institute and Taiwan Creative Content Agency, with 48 4DV-EX-Z cameras and a digital shooting system composed of a high-sensitivity 4 million-pixel full-color CCD sensor. “Samsara Ep.1” is able to be taken from an omnidirectional view without blind spots and be shot without any blind spots to create the ultimate immersive experience.
The first SXSW was held in Austin, Texas in 1987. This long-standing international event is held around March every year ever since. The festival features various themes, such as films, music, VR/AR, art and games, etc. The SXSW is the world’s largest event for creative content. Many creators and brand owners in the fields will not miss out on the festival. Therefore, the festival has become a trial balloon, attracting hundreds of bands and film crews to participate, estimated over 400,000 people joining the event. This year, the festival has changed the event to an online form for the first time since the pandemic is raging as before. All screening events, industry matchmaking, seminars will be carried out via its own online platform, SXSW Online, without difficulty. It has made it possible for all the artists, creators, and professionals to break down the physical borders and participate in this magnificent annual event together.
There are nine productions in total nominated in the Virtual Cinema Competition category this year, with teams from the US, Canada, the UK, France, Germany, Poland, Australia, South Korea, and so on. This is the first time that “Samsara Ep.1” has competed in the international film festival and has achieved a great result with much international recognition. This is also the first time for Taiwanese production to receive an award from the SXSW competition. The full version of “Samsara” is expected to start the global tour in the second half of the year. Huang said that “Samsara” would return to Taiwan for its Asian premiere and ask the fans in Taiwan to stay tuned!
✔️SXSW website: https://www.sxsw.com/festivals/film-awards/
✔️SXSW YouTube: https://www.youtube.com/watch?v=T9G_7NZh_Oo&feature=emb_logo
#黃心健 #HsinChienHuang #輪迴 #Samsara #Virtualcinemacompetition
#Juryaward
#VR #台灣VR #TaiwanVR
#SXSWFilm #SXSW #2021SXSW #SXSWOnline
同時也有13部Youtube影片,追蹤數超過83萬的網紅serpentza,也在其Youtube影片中提到,Until 2015, Game consoles were banned in China, how did kids in the 80s and 90s get around this? Following the popularity and longevity of the Nintend...
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south asian games 在 GamingDose Facebook 的最佳貼文
มหกรรมกีฬาแห่งภูมิภาค "SEA Games ครั้งที่ 31" เตรียมกลับมาพร้อมกับ Esports ที่เวียดนาม พร้อมประกาศรายชื่อเกมชุดแรกที่ใช้แข่งแล้ว
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ถือเป็นเรื่องที่น่ายินดีอย่างยิ่งสำหรับเกมเมอร์ชาวไทยและอาเซียน เมื่อคณะกรรมการจัด SEA Games 2021 ของเวียดนาม ได้พิจารณาให้มีการแข่งขัน Esports อย่างเป็นทางการ โดยชิงชัย 6 เหรียญทองจาก 6 เกมเช่นเคย พร้อมประกาศชื่อ 3 เกมแรกที่ตบเท้าเข้าร่วมงานแล้ว ได้แก่
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- Arena of Valor (MOBA)
- Pro Evolution Soccer (Sport)
- Dota 2 (MOBA)
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ทั้งนี้ จะยังมีอีก 3 เกมที่จะเปิดเผยในภายหลัง โดย Esports เป็นหนึ่งในกีฬาที่คณะกรรมการจัด SEA Games 2021 ได้เพิ่มเข้ามาเป็นพิเศษในครั้งนี้ ได้แก่ ไตรกีฬา, โบว์ลิ่ง, ยิวยิตสู และ Esports ตามลำดับ นี่จึงถือเป็นครั้งที่ 2 ในประวัติศาสตร์ที่คณะกรรมการโอลิมปิกสากลได้รับรองให้การแข่งเกม สามารถใช้แข่งเพื่อชิงเหรียญรางวัลได้เทียบเท่ากีฬาจริง หลังจากที่ SEA Game 2019 ได้ประเดิมเป็นครั้งแรกของโลกไปเรียบร้อยแล้ว
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โดยในปี SEA Game 2019 ที่ฟิลิปปินส์ ทัพนักกีฬาไทยก็ทำผลงานได้ดีเยี่ยมด้วยการคว้า 2 เหรียญทองจาก Tekken 7 และ Arena of Valor พร้อม 1 เหรียญเงินจาก Hearthstone โดยเหรียญทองจาก AoV ถือเป็นเหรียญทอง Esports แรกในประวัติศาสตร์ของประเทศไทยอีกด้วย และยังเหรียญรวมเป็นอันดับ 2 เป็นรองแค่เจ้าภาพเท่านั้น
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สำหรับรายชื่ออีก 3 เกมที่เหลือนั้น มีความเป็นไปได้ว่าเกมที่ถูกใช้แข่งใน SEA Games 2019 และใน Asian Games 2018 จะได้รับการพิจารณาก่อน อันได้แก่ Starcraft II, Tekken 7, Mobile Legends: Bang Bang, Clash Royale และ League of Legends ทั้งนี้ ก็ต้องติดตามข้อมูลจากทางเจ้าภาพเวียดนามกันต่อไป
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การแข่งขันกีฬา SEA Games เป็นการแข่งขันกีฬาระหว่างกลุ่มประเทศในภูมิภาคเอเชียตะวันออกเฉียงใต้ จัดขึ้นทุก ๆ สองปี และ SEA Games 2021 มีกำหนดจัดขึ้นระหว่างวันที่ 21 พ.ย. - 2 ธ.ค. 2021 ที่ประเทศเวียดนาม ซึ่งได้เป็นเจ้าภาพครั้งล่าสุดเมื่อปี 2003
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ที่มา https://e.vnexpress.net/…/vietnam-names-four-more-disciplin…
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#gamingdose #ข่าวเกม #Esports #AOV #PES #Dota2
festival regional sports ′′ SEA Games 31th ′′ prepares to come back with esports in Vietnam with the announcement of the first game playlist.
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It's a great pleasure for Thai and ASEAN gamers when the Vietnam's SEA Games 2021 committee has considered an official esports competition. Winning 6 gold medals from 6 games as usual, with the name of the first 3 games. Clap on foot. Join the event.
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- Arena of Valor (MOBA)
- Pro Evolution Soccer (Sport)
- Dota 2 (MOBA)
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There will be 3 games to be revealed later. Esports is one of the sport that the SEA Games 2021 Organization Committee has added exclusively this time. Triathlon, Bowling, Jywitz, and Esports respectively. This is once in a while. The 2th in history that the International Olympic Committee has certified that the game can be used to compete for medals. The equivalent of a real sport after SEA Game 2019 has already finished the world's first time.
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SEA Game 2019 in the Philippines, Thai Athletic Army did a great job winning 2 gold medals from Tekken 7 and Arena of Valor with 1 silver medals from Hearthstone. The AoV gold medal is the first esports medal. History of Thailand and also the 2nd total coin as a host.
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For the list of 3 games, there is a possibility that the game being played in SEA Games 2019 and in Asian Games 2018 will be considered first. Starcraft II, Tekken 7, Mobile Legends: Bang Bang Bang, Clash 2018 Royale and League of Legends must follow through with the Vietnam host.
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SEA Games Sports competition is a sport between countries in the South East Asia region. It's held every two years and SEA Games 2021 is scheduled for 21 November. .. - 2 Dec. July 2021 in Vietnam which was last hosted in 2003
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Source: https://e.vnexpress.net/news/sports/vietnam-names-four-more-disciplines-for-2021-sea-games-4175646.html
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#gamingdose #ข่าวเกม #Esports #AOV #PES #Dota2Translated
south asian games 在 Dota Hero Facebook 的最讚貼文
真遗憾我们没能参与,下一届吧
Dota 2 is a Medal Event at the 2019 South East Asian Games this coming week where 1 Gold, 1 Silver and 1 Bronze Medal are up for grabs. Good luck to all the teams and players participating. #Dota2 #SEAGames2019
south asian games 在 serpentza Youtube 的精選貼文
Until 2015, Game consoles were banned in China, how did kids in the 80s and 90s get around this? Following the popularity and longevity of the Nintendo Entertainment System (NES; known in Japan as the Family Computer, or Famicom), the system has seen many clone video game consoles. Such clones are colloquially called Famiclones (a portmanteau of "Famicom" and "clone"), and are electronic hardware devices designed to replicate the workings of, and play games designed for, the NES and Famicom. Hundreds of unauthorized clones and unlicensed copies have been made available since the height of the NES popularity in the late 1980s.[citation needed] The technology employed in such clones has evolved over the years: while the earliest clones feature a printed circuit board containing custom or third party integrated circuits (ICs), more recent (post-1996) clones utilize single chip designs, with a custom ASIC which simulates the functionality of the original hardware,[citation needed] and often includes one or more on-board games. Most devices originate in Asian nations, especially China, Taiwan, Southeast Asia, and to a lesser extent South Korea.[citation needed]
In some locales, especially South America, South Africa, and the former Soviet Union, where the NES was never officially released by Nintendo, such clones were the only readily available console gaming systems. Such was the case with the Dendy Junior, a particularly successful NES clone which achieved widespread popularity in Russia and former Soviet republics in the early 1990s. Elsewhere, such systems could occasionally even be found side by side with official Nintendo hardware,[1] often prompting swift legal action.[2] Many of these early systems were similar to the NES or Famicom not only in functionality, but also in appearance, often featuring little more than a new name and logo in place of Nintendo's branding. As opposed to that, in former Yugoslavia NES clones often visually resembled Sega Mega Drive, together with the Sega logo.[3]
Few of these systems are openly marketed as "NES compatible".[citation needed] Some of the packaging features screenshots from more recent and more powerful systems, which are adorned with misleading, or even potentially false, quotes such as "ultimate videogame technlology" [sic] or "crystal clear digital sound, multiple colors and advanced 3D graphics".[citation needed] Some manufacturers opt for a less misleading approach, describing the system generically as a "TV game", "8-bit console", "multi-game system", or "Plug & Play", but even these examples generally say nothing to suggest any compatibility with NES hardware.
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south asian games 在 TianChad 田七摄影 Youtube 的最佳貼文
SISTAR @ Incheon Asian Games 2014
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