在面對性侵案件時,「不責備受害者」是大家努力推動的目標。而「女性衣著和性侵無關」,似乎也已成了政治正確的說法。
但是,若單從科學證據的角度來看,過去的研究中到底有沒有發現「女性衣著和性侵被害」之間的相關性呢?(在熟人性侵與權力性侵案例中,衣著可能關係不大,但是在陌生人隨機性侵案例中,衣著也仍然沒有影響嗎?)
稍微搜索文獻之後,發現證據確實很少,但並不是沒有,比方說這一篇研究就發現,女性受到性侵害的其中一個相關因子就是「衣著」:
Synovitz LB, Byrne TJ. (1998) Antecedents of sexual victimization: factors discriminating victims from nonvictims. J Am Coll Health. 46(4):151-8.
原文引用: "The variables found to be related to women's being sexually victimized were (a) number of different lifetime sexual partners, (b) provocative dress, and (c) alcohol use."
還有以下這一篇更是讓人跌破眼鏡,研究竟然發現男性可以透過女性的一些動作與外表,來判斷女性的「被動」或「服從」程度,而「穿著」就是可以用來判斷「被動」或「服從」程度的一個關鍵:有較高的「被動」和「服從」傾向的女性,通常會穿得比較保守。
因此有學者推論,歹徒如果看穿這一點,反而會使得這些穿著保守的女性成為下手目標。相反的,穿著暴露性感的女性,則會被視為「不順從」而成為反指標,反而較不易成為性侵目標。
Theresa M. Beiner, Sexy Dressing Revisited: Does Target Dress Play A Part in Sexual Harassment Cases?, 14 Duke J. Gender L. & Pol'y 125 (2007).
PDF: https://scholarship.law.duke.edu/cgi/viewcontent.cgi?article=1109&context=djglp
原文引用:"While people perceive dress to have an impact on who is assaulted, studies of rapists suggest that victim attire is not a significant factor. Instead, rapists look for signs of passiveness and submissiveness, which, studies suggest, are more likely to coincide with more body-concealing clothing.(140) In a study to test whether males could determine whether women were high or low in passiveness and submissiveness, Richards and her colleagues found that men, using only nonverbal appearance cues, could accurately assess which women were passive and submissive versus those who were dominant and assertive.(141) Clothing was one of the key cues: “Those females high in passivity and submissiveness (i.e., those at greatest risk for victimization) wore noticeably more body-concealing clothing (i.e., high necklines, long pants and sleeves, multiple layers).” This suggests that men equate body-concealing clothing with passive and submissive qualities, which are qualities that rapists look for in victims. Thus, those who wore provocative clothes would not be viewed as passive or submissive, and would be less likely to be victims of assault."
References:
140. Chen Shen, Study: From Attribution and Thought-Process Theory to Rape-Shield Laws: The Meanings of Victim’s Appearance in Rape Trials, 5 J. L. & FAM. STUD. 435, 447 (2003); Alinor C. Sterling, Undressing the Victim: The Intersection of Evidentiary and Semiotic Meanings of Women’s Clothing in Rape Trials, 7 YALE J.L. & FEMINISM 87, 104–06 (1995); DUNCAN KENNEDY, SEXY DRESSING ETC. (1993); Gary D. Lafree, Barbara F. Reskin & Christy A. Visher, Jurors’ Responses to Victims’ Behavior and Legal Issues in Sexual Assault Trials, 32 SOC.PROBS. 389, 401 (1985) (study of jurors in rape trials noting that victim history often finds its way into rape trials in spite of rape shield laws).
141. Lynne Richards, A Theoretical Analysis of Nonverbal Communication and Victim Selection for Sexual Assaults, 9 CLOTHING & TEXTILES RES. J. 55, 59–60 (Summer 1991) (discussing Lynne Richards et al., Perceptions of Submissiveness: Implications for Victimization, 125 J.PSYCH. 407 (1991)).
臆測:
(1) 雖然統計上很少發現「女性衣著和性侵被害」兩者的顯著相關,但是這似乎有可能是因為臨時起意的性侵案件占全部性侵案件的比例太小,導致樣本被稀釋而無法檢視「女性衣著和性侵被害」兩者的相關性?
(2) 如果男性可以從女性穿著推測出女性的個性,那性感衣著反而會成為反指標,使得穿著保守的女性更容易變成目標,如此一來,「女性性感衣著和性侵被害機率」兩者當然不會有正相關。
結論:兩者關係仍待驗證,切勿過早論斷。
同時也有6部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,Watch Dogs: Legion ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion Watch Dogs: Legion is an action-adventure game played from...
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【有子初長成🌱】As the Little One grows
我在八月尾為這位在新加坡的中國客人批她的八字,之後在九月尾為她的三歲兒子批八字。
事後,這位分析能力極強的女客人寫了一封感謝函給我。
我很喜歡為小孩批八字。有些父母認為孩子太小不宜批八字。對我而言,孩子一滿歲就該批了。
如此,父母能提早規劃他們的未來,引導他們往對的方向發展。小孩的潛能、喜好和習性也能從八字裡窺探個究竟,而無需靠誤打誤撞或東敲西打,省心又省力。
某次,在批一位少年的八字時,我說少年的頭髮對他很重要,切勿剪得太短。那位爸爸才驚呼,難怪之前硬硬把孩子的頭髮剪得很短時,孩子至今依然氣爸爸,不再讓爸爸碰他的頭髮。
如果早點知道這些點滴的竅門,父母便能深入了解孩子的心態,給他一個更快樂的童年,而不會執意用強硬的手段,讓孩子蒙上陰影,間接破壞了親子關係。
據寫這感謝函的客人表示,孩子一個月前剛轉校。媽媽以為需要幾個月的時間,孩子才能適應。但在這兩個星期裡,他們夫妻倆照著我的指示,換了孩子的小床、部份的日用品和穿著後,本來慢熱的孩子在學校的話越來越多,和其他小朋友交流時,也更顯熱情了。
這只是個開端而已。當這對父母能持續做下去時,他們必會看到一個更陽光,更健康成長的愛心大男孩!
———————————
I met this client from China towards the end of August for a Bazi Analysis, followed by another one with the same client. This time it was for her child. After that session, this client of mine, who has a strong analytical mind, wrote me a thank you email.
I take special liking in doing Bazi Analysis for children. Some parents feel it is inappropriate to analyse the Bazi if the child is too young. In my opinion, you ought to get it done as soon as the child turns one.
Doing so allows you to do early planning for the child’s future and guiding them on the right developmental path. A child’s potential, likings and tendencies can be decoded from his Bazi, saving you time and effort going in circles in the blind.
There was one occasion when I was analysing a teenager’s Bazi. I told the father not to cut his son’s hair too short as his hair was important to him. The father was shocked and recounted the time he forcefully cut his child’s hair to a very short length. His child is still angry with him till today and refuses to let him touch his hair.
If you had known earlier these little intricacies, you as a parent would be able to better understand the mentality of your child, giving him or her happier growing up years rather than resorting to high-handed ways and indirectly straining the parent-child relationship.
The client who wrote this thank you email told me that her child got transferred to a new school in end August. She thought the child would need a few months to acclimatise. In the past 2 weeks, both parents took my advice and changed the child’s little bed, clothing and other daily necessities. The shy boy began to open up and became more chatty and friendly in his interactions with other children.
This is only the beginning. If the parents persevere, they will see their son transform into a bright, healthy and loving boy!
*************************
Testimonial translated:
Amitabha, hello, Teacher Ji Qian. Having seen you twice, on 31 Aug for my Bazi analysis, and 24 Sep together with my husband for my child’s Bazi analysis, I am extremely grateful for the extra time you have given us on both occasions. My heart ached that you had to go with little food the entire session. My gratitude to you for the patience and detailed advice. I am delighted to hear you speak the Dharma including the Law of Karma and other principles, wishing that I could hear them more often from you. I am always ready with my little stool, eagerly anticipating your new videos. I hope I can still book you again to hear your teachings and advice, for they are especially motivating for me! Haha~
Your analysis were very accurate, about many things in my life and my child’s. For example, my child is especially clingy to me, his acute sense of colours, his inability to express his feelings, his slow reactions with his limbs and speech, even something as minute as his penchant for looking in the mirror! This is truly amazing! You said that this child will have benefactors of maternal nature, so you must be his first one helping him to guide his first-time and often unaware parents with detailed advice. We will work hard to follow your instructions to the tee, to help him shine during his peak cycles and motivate him to persevere during his down time.
Meeting you is my great fortune. Your divination of my luck cycles, including the year I came to Singapore, was very accurate. I also understood the reason for my dwindling motivation towards my R&D work which I am proficient in and my tendency to give up on things I initially started with keen interest. Of course you pointed out my positive traits, and now I understand why my friends like to hear me speak and why my analytical nature. You have such ability to decipher such great amount of information from seemingly simple Bazi characters. My greatest struggle comes when my desire to go for Lasik surgery was met with my husband’s objection. He was worried about the after-effects of such surgery. But I told him Teacher Ji Qian said I can do it, thus he relented. So now I must strike when the iron is hot and quickly book an appointment! Haha! I have great faith in your divinations on my future years and I look forward to changing the negatives in my life. I hope to get more advice from you if we meet the next time (Of course your Youtube channel is fantastic but I enjoy more to see you live in person. I am your super fan, although a low-profile one)
One more thing to add, your husband is commendable, always accompanying you. It’s heart warming. I wish the both of you everlasting bliss!
Love you much, hand hearts from many angles.
Wishing you and your family auspiciousness at all times.
Regards,
Wenya
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從1966年到1973年的美國空軍人員,越戰期間執行的秘密任務「404 計劃」(Project 404),為「白星行動」,受中情局的指揮深入寮國,但寮國立場保持不涉入越戰,他們並未穿著軍服而是便服,可以推測身份是軍事顧問團
Project 404 was the code name for covert operations by the United States Air Force during American efforts in Laos. From 1966 to 1973. The US Air Force provided advisors. Because Laos declared it's neutrality to the war between the US and North Vietnam. US Airmen did not wear uniforms but instead civilian attire.
Project 404 was the successor to Operation White Star. The goal of 404 was to provide the Royal Lao Air Force the necessary support in battling the Pathet Lao Communists. Originally the USAF did have some prior experience in Laos with programs such as the "Butterflies" which allocated a total of four Air Force NCOs. All of them sergeants who were from Combat Control Teams. These first airmen wore civilian uniforms and flew shotgun in Air America aircraft. Often riding with Lao or Thai interpreters. These Airmen helped to coordinate airstrikes. The three known of these airmen were Major John J. Garrity Jr, Master Sergeant Charles Larimore Jones, and Tech Sergeant James J. Stanford.
The program was going pretty well until General William Momyer discovered that enlisted men were in charge of the strikes and not officers. This ended the program as Momyer wanted rated fighter pilots. Despite end of the Butterfly program. Palace Dog was formed in response with the CIA coming up with a plan. This involved using Laotian interpreters to ride in aircraft flown by Americans. Thus leading to the Ravens. Ravens which acted as Forward Air Controllers.
Ravens had to have at least 60 days of service in Vietnam along with a certain number of flight times as a pilot or FAC. These men were screened by the 56th SOW at Nakhon Phanom RTAFB then assigned to the US Embassy in Vientiane. There they were given false identification and civilian clothing for the duration of their tour. These Airmen instead of reporting to an officer. Reported into the American Ambassador. This caused a lot of friction between US Military Commanders like Momyer or Westmoreland. Often Ravens suffered repercussions as the Air Force viewed this as an offensive.
23 Ravens died in Laos along with an army attache by the name of Joseph Bush.
For more information I strongly recommend The Ravens Website. Or books such as "The Ravens: The Men Who Flew in America's Secret War in Laos."
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Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
thus clothing 在 Shiney Youtube 的最佳貼文
Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
thus clothing 在 Shiney Youtube 的最佳貼文
Watch Dogs: Legion
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/watch-dogs-legion
Watch Dogs: Legion is an action-adventure game played from a third-person perspective, and takes place within an open world setting based upon London, which can be explored either on foot - utilizing parkour moves - vehicles, or fast-travelling via the city's Underground stations. The game is composed of several missions, including those that progress the main story, liberation missions aimed at freeing the city's boroughs featured in the setting, recruitment missions for new playable characters, and various side-activities, with players able to freely pursue a mission or activity, or explore the city for secrets and collectibles. Each mission's objectives can be handled via one or several different approaches: an open-combat approach utilizing a variety of weapons; a stealth approach utilizing the environment to avoid detection and monitoring enemy patterns; or a hacking approach using any hackable object to subdue enemies with traps or distractions, while seeking out objectives via cameras and remotely accessing them. Combat includes a mixture of gun fights - involving lethal and non-lethal fire-arms - and hand-to-hand combat moves, with enemies making use of different methods depending on how the player acts against them in combat (i.e. a guard hit with a punch will use melee attacks). Players can be pursued by enemies when escaping, including hostile drones, but can lose them by utilizing hack-able environmental objects (i.e. vents) and avoiding line of sight with pursuers.
Unlike previous games in the series, Legion features the ability to use multiple characters during a playthrough, each of whom can be recruited from around the game's setting. While the player must choose a character to begin with after the story's prologue chapter, others may be recruited upon completing the initial story missions of the game from anywhere around the game's setting, which can also include those working for hostile factions. Those recruited become operatives that the player can freely switch to at any time, as well as customize with different clothing options, with each recruit-able character maintaining their own lifestyle and occupation when not active (i.e. spending time drinking at a pub). Each character that can be recruited have different traits and skills, based upon their background - a spy operative has access to a silenced pistol and can summon a special spy vehicle to travel around with, armed with rockets; a hooligan operative can summon in friends to help in a fist-fight; a builder operative can make use of large drones for heavy-lifting and a nail-gun for combat; while an "adrenaline junkie" operative can deal more damage, but risk the possibility of being knocked out/dying at any random moments. Operatives can gain experience when used by the player, which allows them to gain additional skills and abilities to improve them, with the player able to provide additional upgrades for all character by spending "tech points" - a collectible scattered around the city, which can be spent on weapon and gadget upgrades.
All potential recruits have an additional statistic, which details whether they can be recruited when approached - their thoughts on DedSec. Some recruits may not join if either they favour those that oppose them (such as a hostile faction), if the player has a character in their roster whom they hate or if DedSec did something to harm another NPC they have good relations with. If a recruit can be brought in, players will be required to complete a mission from them related to a problem they need resolving. An example of such a mission would be helping someone determine why they are being constantly spied on more frequently of late working as a vigilante in shutting down a criminal operation they seek to disrupt. Any character that can be recruited, can be killed during a playthrough by criminal gangs or law enforcement, and thus be permanently removed from the player's roster of playable characters, provided the player has the permadeath option enabled; if not, the character is merely arrested, and can be simply rescued by another operative. If the player loses all their characters from death or arrest, the game ends.
The online component of the game would be introduced through a free post-launch update in December 2020. Players can also join a team of up to four players in cooperative gameplay, sharing progression between single-player and multiplayer modes. They can also access Tactical Ops, which are co-operative missions designed for 4 players, or simply explore London together. The asymmetrical multiplayer mode Invasion would also return. The game also features a competitive multiplayer mode named "Spiderbot Arena" in which players assumes control of a gadget named spiderbot and compete against each other in free for all matches.
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