[News] รวมรายละเอียดใหม่ของ Cyberpunk 2077
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อันนี้เป็นข้อมูลโดยรวมของ Cyberpunk 2077 จากการสังเกตของเหล่านักข่าวตามสื่อต่างๆ ที่ได้ทดลองเล่นตัวเกม และมีชาว Reddit รวบรวมเอาไว้เป็นข้อๆ ดังนี้ (ขอตัดบางส่วนที่คาดว่าเป็นสปอยล์เนื้อหาออก แต่ยังสามารถเข้าไปอ่านใน Source ได้)
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Continue Reading[News] New details of Cyberpunk 2077
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This is the overall information of Cyberpunk 2077 from observation of journalists following the media who have tried to play games and Reddit people gathered as follows. (Let's cut off some that are expected to spoil the content but still can. Check it out in Source)
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- No game loading scene except for first loading.
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- You can kill people walking the streets in and out of vehicles.
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- Killing someone near a police or gang around there or making a big enough problem. Laws and gangs will handle you severely.
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- Movement in the game is smoother than The Witcher 3
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- Players will be controlling the camera angles almost anytime, even in the conversation scene.
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- Lots of discussions.
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- The game won't be the same as Grand Theft Auto (in terms of feeling and structure) because this is an RPG game.
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- Plenty of customization options and if you choose to have a dul, you can choose whether you want a circumcised or not.
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- You can finish the whole game without killing anyone.
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- Some in-game mission may produce up to 7 different results depending on how to play.
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- The more weapons you use, the more you master in that kind of weapon.
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- You can press over time to give mission time to pass.
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- 1 hours in real time = 8 hours of game time
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- Using Fast Travel in game, there will be no loading scene.
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- In addition to the initial game loading, there will be a short loading scene when V sleeps.
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- Cyberpunk 2077 fight system is similar to Destiny, but it still confirms that it's not FPS game. This is RPG game.
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- Running game smoothly, but there are some cuddle to see.
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- In-game mission will have many choices to do and result in changing results.
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- In this game, you will not feel that you are the center of the universe. (Similarly, you are not a hero, not a chosen hero, just a cuddle mm doodle living in the city.)
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- A companion can use to fight too.
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- Your UI will be determined according to the Enhancements you put in Life Path.
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- Contributing characters will be very interesting and there will be many characters you will like.
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- An open world is amazing. Everyone praised the game world design, environment and lifestyle and semi-future rate sense.
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- There will be many interesting Lore that don't tell or tell straight away. Stuffing in our face without the art of telling and everything must be investigated, seek or found themselves, but it will be easily accessible.
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- The world in game will be realistic and reliable.
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- Characteristics will make you distrust every character you encounter.
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- You can buy Braindance or Illegal XBD at black market or some night market.
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- Lots of cybernetics devices for you to wear and can improve cuddle upgrade too.
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- Focusing on vertical exploration and falling from high will also hurt you.
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- There are kids in game but can't kill them
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- In case of choosing Corpo in Life Path, you will start at Arasaka Tower. Nomad will start at Badlands and if street kid starts at Night City bar.
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- Tutorial will be 6 years after that and will start at demo gameplay events shown at E3 2018
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- Trauma Team (Nurses) can electrocute you if you don't follow their orders.
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- Conversation is very well written. There will be nowhere that feels like a B grade movie.
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- There are animals in the game, but there are very few and all are mechanical.
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- Some YouTuber is in this game with the looks and sounds of dubbing.
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- On TV on V's apartment elevator, there's a comedy talk show on TV.
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- You can talk to anyone and get sub-mission from NPC and Watson area. There are many NPCs to make the city look alive.
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- A gun shop maybe has a mission for you to do.
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- There will be CyberPsycho in the game. These are NPC who will kill police with high violent snipers.
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- Night City has a huge size and 4 hours that the media can only explore the skin of the game.
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- There are plenty of choices for you to decide.
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- Close-range fights have attack, avoid and protective buttons. If you hit the right beat, it can be parked back. Include sword and knife attack.
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- In-game music is great. Both soundtrack and music on radio in game.
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- The game feels like playing Tabletop RPG in terms of freedom to answer the cuddle drama formation, options that provide choices and results of various missions and statistic management.
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- The option to answer the question will feel that it means everything. Not putting it to you. Just have a lot.
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- Character model is very impressive resolution but it doesn't change the world.
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- The world in the game will feel that there is life with people breathing and living in it with NPC movement environment, their conversations and lighting and model surfaces.
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- Almost everything shown in Trailer is from the introduction of the game.
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- B. cuddle K that I found during the show will be fixed before the game is released.
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- Blessing Adeoye Jr. Kinda Funny Video thinks the game might be postponed again.
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- Driving in the game will feel very good. It's similar to Grand Theft Auto, but it will have more weight.
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- There are more than 12 radio stations and rock waves including police reports live on the radio.
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- Sub mission in the game will be very diverse.
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- Game maps are packed with many things to see and do and you can enter the building almost anywhere.
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- There will be a lot of Perks that each of the cuddle th will have their own cuddle th bent cuddle th grade.
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- Weapons in the game are very diverse. Even the same weapon will have completely different talents and statistics.
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- Some sub-missions will be affected by many things in Golden Path.
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- Most Players Love Braindance Range-https://www.youtube.com/watch?v=KXXGS3MGCro But Some Say Boring
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- The game is a new definition of what Open World can be and it might change how RPG game.
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- It's a 100 % RPG game and there is a higher priority shooting system and media comparing that Cyberpunk 2077 is Deus Ex: Mankind Divided and Human Revolution that has been elevated.
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- Most players love shooting system in this game.
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- Vehicle has all different control room interior patterns.
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- You can do a Vigilante mission that helps Night City Police Unit to deal with crime, arrest gangsters and CyberPsychos. It means you can play the role of police in the game.
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- There's a bounty hunting mission in the game.
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Cyberpunk 2077 is available on PS4, XB1 and PC on 19 November. Oh my god. This is it.
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Source: https://www.reddit.com/r/cyberpunkgame/comments/hhmk9t/list_of_observations_by_journalists/
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這款大家應該都很熟,原為二戰運輸機C-47原,在1960年代越戰期間,改裝成空中砲艇「AC-47」,代號「幽靈」(Spooky),綽號被稱「噴火神龍」(Puff, the Magic Dragon,出自1963年發表的美國流行歌曲〈魔法龍帕夫〉)
美軍在C-47的兩個窗開口上,以及所有左側的貨艙門上安裝3挺M134機槍(Minigun),其主要功能是為地面部隊實行近距空中支援,可以提供綿密的火網支援,有效火力覆蓋約為一個平均直徑47.5公尺的微橢圓面,由於在越南戰場上得到實戰驗證,獲得駐越美軍的尊敬與仰賴,這也是美軍首個空中砲艇的始祖
#VietnamReviited
The Douglas AC-47 Spooky (also nicknamed "Puff, the Magic Dragon") was the first in a series of gunships developed by the United States Air Force during the Vietnam War. It was designed to provide more firepower than light and medium ground-attack aircraft in certain situations when ground forces called for close air support.
In August 1964, years of fixed-wing gunship experimentation reached a new peak with Project Tailchaser under the direction of Capt. John C. Simons. This test involved the conversion of a single Convair C-131B to be capable of firing a single GAU-2/A Minigun at a downward angle out of the left side of the aircraft. Even crude grease pencil crosshairs were quickly discovered to enable a pilot flying in a pylon turn to hit a stationary area target with relative accuracy and ease. The Armament Development and Test Center tested the craft at Eglin Air Force Base, Florida, but lack of funding soon suspended the tests. In 1964, Capt. Ron W. Terry returned from temporary duty in Vietnam as part of an Air Force Systems Command team reviewing all aspects of air operations in counter-insurgency warfare, where he had noted the usefulness of C-47s and C-123s orbiting as flare ships during night attacks on fortified hamlets. He received permission to conduct a live-fire test using the C-131 and revived the side-firing gunship program.
By October, Capt. Terry's team under Project Gunship provided a C-47D, which was converted to a similar standard as the Project Tailchaser aircraft and armed with three miniguns, which were initially mounted on locally fabricated mounts—essentially strapped gun pods intended for fixed-wing aircraft (SUU-11/A) onto a mount allowing them to be fired remotely out the port side. Captain Terry and a testing team arrived at Bien Hoa Air Base, South Vietnam, on 2 December 1964, with equipment needed to modify two C-47s. The first test aircraft (43-48579, a C-47B-5-DK mail courier converted to C-47D standard by removal of its superchargers) was ready by 11 December, the second by 15 December, and both were allocated to the 1st Air Commando Squadron for combat testing. The newly dubbed "FC-47" often operated under the radio call sign "Puff". Its primary mission involved protecting villages, hamlets, and personnel from mass attacks by VC guerrilla units.
Puff's first significant success occurred on the night of 23–24 December 1964. An FC-47 arrived over the Special Forces outpost at Tranh Yend in the Mekong Delta just 37 minutes after an air support request, fired 4,500 rounds of ammunition, and broke the Viet Cong attack. The FC-47 was then called to support a second outpost at Trung Hung, about 20 miles (32 km) away. The aircraft again blunted the VC attack and forced a retreat. Between 15 and 26 December, all the FC-47's 16 combat sorties were successful. On 8 February 1965, an FC-47 flying over the Bong Son area of Vietnam’s Central Highlands demonstrated its capabilities in the process of blunting a Viet Cong offensive. For over four hours, it fired 20,500 rounds into a Viet Cong hilltop position, killing an estimated 300 Viet Cong troops.
The early gunship trials were so successful, the second aircraft was returned to the United States early in 1965 to provide crew training. In July 1965, Headquarters USAF ordered TAC to establish an AC-47 squadron. By November 1965, a total of five aircraft were operating with the 4th Air Commando Squadron, activated in August as the first operational unit, and by the end of 1965, a total of 26 had been converted. Training Detachment 8, 1st Air Commando Wing, was subsequently established at Forbes AFB, Kansas. In Operation Big Shoot, the 4th ACS in Vietnam grew to 20 AC-47s (16 aircraft plus four reserves for attrition).
The 4th ACS deployed to Tan Son Nhut Air Base, Vietnam, on 14 November 1965. Now using the call sign "Spooky", each of its three 7.62 mm miniguns could selectively fire either 50 or 100 rounds per second. It can be seen in action here. Cruising in an overhead left-hand orbit at 120 knots air speed at an altitude of 3,000 feet (910 m), the gunship could put a bullet or glowing red tracer (every fifth round) bullet into every square yard of a football field-sized target in potentially less than 10 seconds. And, as long as its 45-flare and 24,000-round basic load of ammunition held out, it could do this intermittently while loitering over the target for hours.
In May 1966, the squadron moved north to Nha Trang Air Base to join the newly activated 14th Air Commando Wing. The 3rd Air Commando Squadron was activated at Nha Trang on 5 April 1968 as a second AC-47 squadron, with both squadrons redesignated as Special Operations Squadrons on 1 August 1968. Flights of both squadrons were stationed at bases throughout South Vietnam, and one flight of the 4th SOS served at Udorn Royal Thai Air Force Base with the 432nd Tactical Reconnaissance Wing. The superb work of the two AC-47 squadrons, each with 16 AC-47s flown by aircrews younger than the aircraft they flew, was undoubtedly a key contributor to the award of the Presidential Unit Citation to the 14th Air Commando Wing in June 1968.
One of the most publicized battles of the Vietnam War was the siege of Khe Sanh in early 1968, known as "Operation Niagara". More than 24,000 tactical and 2700 B-52 strikes dropped 110,000 tons of ordnance in attacks that averaged over 300 sorties per day. During the two and a half months of combat in that tiny area, fighters were in the air day and night. At night, AC-47 gunships kept up a constant chatter of fire against enemy troops. During darkness, AC-47 gunships provided illumination against enemy troops.
The AC-47D gunship should not be confused with a small number of C-47s which were fitted with electronic equipment in the 1950s. Prior to 1962, these aircraft were designated AC-47D. When a new designation system was adopted in 1962, these became EC-47Ds. The original gunships had been designated FC-47D by the United States Air Force, but with protests from fighter pilots, this designation was changed to AC-47D during 1965. Of the 53 aircraft converted to AC-47 configuration, 41 served in Vietnam and 19 were lost to all causes, 12 in combat. Combat reports indicate that no village or hamlet under Spooky Squadron protection was ever lost, and a plethora of reports from civilians and military personnel were made about AC-47s coming to the rescue and saving their lives.
As the United States began Project Gunship II and Project Gunship III, many of the remaining AC-47Ds were transferred to the Vietnam Air Force, the Royal Lao Air Force, and to Cambodia's Khmer Air Force, after Prince Norodom Sihanouk was deposed in a coup by General Lon Nol.
A1C John L. Levitow, an AC-47 loadmaster with the 3rd SOS, received the Medal of Honor for saving his aircraft, Spooky 71, from destruction on 24 February 1969 during a fire support mission at Long Binh. The aircraft was struck by an 82-mm mortar round that inflicted 3,500 shrapnel holes, wounding Levitow 40 times, but he used his body to jettison an armed magnesium flare, which ignited shortly after Levitow ejected it from the aircraft, allowing the AC-47 to return to base. #Phoenix
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大家睇完片幫個令手填返份Form呀喂
https://goo.gl/ykLXtv
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這個計劃是與香港大學防止自殺研究中心(CSRP)合作, CSRP會幫忙回覆部分comments。
This is a collaborative project with the HKU Centre for Suicide Research and Prevention (CSRP). CSRP will help reply some of the comments.
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attack of the b team 在 防腐辦公室 Youtube 的最佳貼文
人總會遇見困難﹐但只要踏出一步﹐多一份支持﹐多一點愛﹐可以創造 多一次機會。
多一次機會
這套微電影由網.想.正.及香港大學防止自殺研究中心(CSRP)共同製作,並由滙豐贊助
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這個計劃是與香港大學防止自殺研究中心(CSRP)合作, CSRP會幫忙回覆部分comments。
This is a collaborative project with the HKU Centre for Suicide Research and Prevention (CSRP). CSRP will help reply some of the comments.
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NBA 2K17 MyCareer: https://www.youtube.com/watch?v=8wKME...
Andrew 結婚: https://www.youtube.com/watch?v=DK41n...
Dokkan Battle龍珠: https://www.youtube.com/watch?v=lvW4I...
怪物彈珠: https://www.youtube.com/watch?v=Q8RGp...
Minecraft 系列:
YouTopia RR: https://www.youtube.com/watch?v=6W5Rg...
勇者之塔: https://www.youtube.com/watch?v=Sq_UN...
異界之塔: https://www.youtube.com/watch?v=TYC1O...
當DoraAndrew 走到 Youtopia + : https://www.youtube.com/watch?v=ZkDqs...
DoraAndrew : https://www.youtube.com/watch?v=V2v36...
Attack to the B-Team: https://www.youtube.com/watch?v=eX509...
[驚嚇系列] 死びとの恋わずらい: https://www.youtube.com/watch?v=EG4_e...
[Agrarian Skies]: https://www.youtube.com/watch?v=TEFTm...
Andrew 最愛系列:
金庸群俠傳: https://www.youtube.com/watch?v=sz3s3...
棋王Drew: https://www.youtube.com/watch?v=tkdCN...
每週一唱: https://www.youtube.com/watch?v=-LyyC...
Andrew 的廚房: https://www.youtube.com/watch?v=GD9zL...
NBA 舊聞: https://www.youtube.com/watch?v=VkXT5...
動漫 舊聞: https://www.youtube.com/watch?v=gWewF...
旅遊系列:
以色列之旅: https://www.youtube.com/watch?v=A8l4S...
個人分享系列: https://www.youtube.com/watch?v=u2A8x...
其他Vlog: https://www.youtube.com/watch?v=8lb_Q...
沖澠之旅: https://www.youtube.com/watch?v=yLGPa...
attack of the b team 在 黑白狼 Youtube 的最讚貼文
● 從現在開始訂閱吧→http://bit.ly/1pUfVAW
● 系列播放清單→http://bit.ly/1Qe3Go6
● 更多影片播放清單→http://bit.ly/1RIZOw3
說到家具,就一定會有馬桶
這馬桶雖然功能不多,但是他可以....放臭氧氣。
麥克風設備:Blue Yeti USB
鍵盤:Tt曜越 波賽頓青軸
滑鼠:ASUS ROG SICA
→Facebook專頁 : https://www.facebook.com/weaselchannel/
→U.N.I Studio : https://www.facebook.com/U.N.Istudio201509/
-----------------------------
大家好,我是黑白狼,歡迎來到我的頻道
如果有任何的意見或是問題,可以在影片下方留言告訴我
當然,"訂閱"了我的頻道可以接收最新的影片訊息喔!!
也可以多多"推廣"及"分享"我的影片給朋友知道!!
attack of the b team 在 Attack of the B-Team - 首頁| Facebook 的推薦與評價
Attack of the B -Team 。 202 個讚。 Attack of the B-Team is a Modpack for the Minecraft techniclauncher. ... <看更多>
attack of the b team 在 [討論] 關於attack of b-team的問題- 看板Minecraft | PTT遊戲區 的推薦與評價
小弟我大約在兩個禮拜前剛接觸B-team,剛開始遊玩的時候只要看著某樣東西,畫面上方就會出現那樣東西的名稱,但是最近不知道按到什麼就都不見惹QwQ. ... <看更多>
attack of the b team 在 [求助] 關於Attack of the B-team的村莊- 看板Minecraft - 批踢踢 ... 的推薦與評價
玩了Attack of the B-team已經一個月左右了,有看到網路上少數的網友說有找到過村莊,自己也很期待能找到村莊的位置卻從來沒有找到過,只有看到很常見的女巫房子和海岸邊的小空屋,偶爾ㄧ座沙漠金字塔,每次繞地圖至少都半個小時以上(蝙蝠飛行),至目前為止至少花了10個小時以上的時間在尋找。
當初地圖設定的時候是選擇
產生建築:開啟
世界類型:Biomes 0' Plenty
想請問大家不知道是不是我設定地圖的時候設錯了,導致村莊不會生成,還是真的運氣不好比較難遇到?勞煩大家解惑,感謝。
手機排版較亂,請見諒。
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※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 49.214.17.160
※ 文章網址: https://www.ptt.cc/bbs/Minecraft/M.1450637312.A.46E.html
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