If you want to rotate the object to a specific angle use: float degrees = 90; Vector3 to = new Vector3(degrees, 0, 0); transform.eulerAngles = ... ... <看更多>
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If you want to rotate the object to a specific angle use: float degrees = 90; Vector3 to = new Vector3(degrees, 0, 0); transform.eulerAngles = ... ... <看更多>
Transform.Rotate is used for transforms (I know, excuse the redundancy). If you are already displacing with Rigidbody, then use Rigidbody. ... <看更多>
정확한 위치를 지정하고자 한다면 Move Tool보다는 Transform 속성을 변경하는 것을 추천한다. Rotate Tool (단축키 : E ). image3. Rotate Tool(로테이트 ... ... <看更多>