明天6月20日是世界難民日。拜登總統已將2021年美國預計接納難民的人數提高至原先的四倍,美國期望能在2022年接納12.5萬名難民。透過世界難民日,我們對世界各地逃離惡劣環境的難民表達關注,包括來自緬甸、剛果民主共和國、衣索比亞、香港及新疆、南蘇丹、敘利亞及委內瑞拉等地的難民。
更多美國難民接納政策請參考:
✅https://bit.ly/35ATrMu
✅https://bit.ly/3xJ99S3
✅https://bit.ly/3cT3PU6
#RefugeeDay #WorldRefugeeDay #TogetherWithRefugees
Tomorrow June 20 is the World Refugee Day. President Biden has more than quadrupled the number of refugees the United States intends to admit in 2021 and hopes to welcome 125,000 refugees in 2022. On the occasion of World Refugee Day, we recognize refugees who are fleeing horrific conditions around the world, including Burma, the Democratic Republic of the Congo, Ethiopia, Hong Kong and Xinjiang, South Sudan, Syria, and Venezuela.
Read more:
✅https://bit.ly/35ATrMu
✅https://bit.ly/3xJ99S3
✅https://bit.ly/3cT3PU6
同時也有2部Youtube影片,追蹤數超過2,620的網紅themblan,也在其Youtube影片中提到,Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy Streets of Rage 2 gets a lot of attention, and deservedly so, but Streets of Rage is also...
5 quadrupled 在 Zee Avi Facebook 的最佳解答
Thank you thank you so much to everyone who made it out last night to @moroccanlounge!
We ALMOST sold it out! Not bad at all for a Monday night!
I know some of you drove really far to catch it, blew tires, called off work, and had a long Monday, I'm sure, followed by a work day today!
With that said, I am so grateful for your presence and you made my first LA show in 5 years so worth it!
A couple of thank you's also as last nights show was made extra special by these lovely people:
-Hair was done by LA based Malaysian hairstylist Alex Tan @hairbyalextan, my hair has never looked SO good. You made me feel like Rita Hayworth! Seriously, if you live in LA, please go to him!
-Outfit, flower piece and necklace by the remarkable beauty, Rika Traxler of @islandmanadesigns, thank you so much for these pieces as it made me feel like I could rep a bit of home to my performance.
Speaking of home, thanks to @suzanne_chai_la_realtor, for tapau-ing me Mee hoon Goreng, complete with rendang and sambal ikan bilis for backstage. I walap it all after my show and shared it with my buddy @jayrivphoto who took this photo, more photos to come too! He took this of me pre-show. Check out other photos he's taken of me in the past on his instapage!
Also, last night's performance was almost guitarless, which made it a bit of an emergency but my dearest darling @jason_baum came to the rescue in more ways than one.
He quadrupled last night as manager, merch guy, stress diffuser, and most of all an amazing support of my overall being, at the same time being a Grammy award winning video music producer!
-My band members last night, of course, Daniel Mandelman on keys and Leo Costa on percussions! Last night was the 1st time we've played together. Thanks @dremusic123 for the connection!
Since my family is far away, I'm glad to know that I have such a lovely crew of people here in LA!
Thanks also to all my friends who made it out, you guys always make such a difference just by being there!
Again, thank you so much for your beautiful energy and presence last night!
Releasing 3rd album independently, so last night it was so good to know that your support is alive and well! 😊
5 quadrupled 在 呂昇達老師的烘焙市集 Professional Bread/Pastry Making Facebook 的最讚貼文
好想再去義大利一次
I ❤️ PIZZA MARGHERITA
The strength and taste of pizza Margherita have quadrupled. The pizza chef Paolo Pangia is always ready to bend for preparing and serving the true Italian taste!
Rossopomodoro FICO
#pizza #margherita #pizzamargherita #italianfood #100per100italian #iloveitalianfood
5 quadrupled 在 themblan Youtube 的最佳解答
Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy
Streets of Rage 2 gets a lot of attention, and deservedly so, but Streets of Rage is also an excellent game.
Its music is darker and more depressing than its sequel's. It encapsulates the latent feeling of fear in the streets of New York City in the 1990s perfectly.
During the 16-bit era, a lot of developers tried to make their sprites as big as possible, and their games, in turn, were impressive to look at, but it wasn't always in the best interest of the gameplay to have such big sprites taking up a lot of the screen. With Streets of Rage, I think the sprites are the perfect size so that they don't crowd the screen too much.
A good way to illustrate my point would be to look at the Megaman-games on NES, and then look at Megaman VII on SNES. The sprites are huge - unnecessarily huge, in Megaman VII. The game is still playable, of course, but sizing sprites appropriately is very important.
Streets of Rage is also more difficult than Streets of Rage 2, but not too much in a cheap way, unlike Final Fight.
When I was in high-school, I once went over to someone's house and we played Streets of Rage 2. There, I learned about the infinite combo, where instead of doing a full melee-combo, you hit an enemy once or twice, and wait... and hit him or her once or twice again. The enemy will be stunned, unable to do anything. It also works in Streets of Rage. You can see me using it as much as possible, especially when I'm only fighting one enemy.
I had little trouble until Round 4. I got myself thrown into a hole, which took off one life instantly, and the boss that breathes fire gave me trouble as well.
The two palette-swaps of Blaze that serve as Round 5 bosses also historically give me trouble and today was no different.
In Round 6, I encountered the rotund fire-breather mid-level, and he gave me trouble again.
In Round 7, I started throwing people off the elevator, but unfortunately, I got thrown off as well.
In Round 8, I tried jumping out of the way of the first moving table, but I got hit, so I decided to attack it instead, and it worked. My biggest worry was facing the Round 4 boss again, but I caught him in an infinite combo, and he went down. I had a lot more trouble against the Round 5 bosses than I did during Round 5 itself.
I wasn't sure I had enough lives and continues to take down Mr. X, but he was easier than I thought he was.
To play and record, again I used a Model 1 NTSC Sega Genesis/Megadrive using HD Retrovision component-video cables and line-quadrupled the 240p signal to 960p using an OSSC. I captured the footage with a Micomsoft XCapture-1. Today I tried line-quintupling (5X), and my monitor liked it, but the XCapture-1 did not.
5 quadrupled 在 themblan Youtube 的最佳解答
Subscribe for more awesome videos! ► https://bit.ly/2M1H2Fy
I've been thinking about what kind of content I want to publish to YouTube. I bought a lot of expensive equipment last year in order to capture footage of retro games, including a Micomsoft XCapture-1 capture-card and Open Source Scan Converter line-multiplier (OSSC), and so I wanted to get some use out of them.
I do want to make reviews and top-ten lists in the future, but for now, I decided to make a quick video chronicling one playthrough of Sonic the Hedgehog 2 on Sega Genesis/Megadrive.
I played the game on a Model 1 NTSC Sega Genesis using a Mega EverDrive X7 flash-cartridge even though I have two real copies of Sonic 2, one of which is featured in this video's thumbnail. I used an HD Retrovision component-video cable to output video from the console to my OSSC, which line-quadrupled the image to 1280 x 960. The OSSC sent the video to my XCapture-1 via HDMI, which sent the data to my PC via USB3, while simultaneously passing through the video to my monitor via an HDMI-out. I used Micomsoft's own VideoKeeper2 software to capture the footage on my Windows PC. In short, it was a big mess of cables.
After my playthrough, I used Blackmagic Design's free video-editor called DaVinci Resolve to upscale the 960p image to 1080p. I then used Handbrake to compress the video a little bit so that I would have less data to upload to YouTube.
Sonic the Hedgehog 2 is one of my favorite games of all time. What you see here is how I normally play the game. I usually ignore the 3D half-pipe bonus-levels, try to get 100 rings on every stage, and overall I don't try to complete stages as quickly as possible. Contrary to popular belief, Sonic-games can be played methodically with occasional bursts of speed in the mix.
Oil Ocean Zone is where I usually start having trouble keeping rings because those flying seahorses come out of nowhere. Metropolis Zone features comically-cheap enemy-placement that results in rings lost as well.
I know that a lot of you subscribed because of my Splatoon-montages, and for that, I thank you very much. I hope that you will stick around for the next chapter of this channel as I branch out and explore different areas of my gaming-palate and life.