#NFTsummer A few weeks ago, we interviewed Xixi Huang (AW#17) in Mandarin and as the AppWorks Fellow who helps us out on the blockchain side, Xixi has a lot of ideas that are worth sharing to a bigger audience. Here's his interview in English:
西西 (Xixi) 黃士晉 is an AppWorks #17 alumni and co-founder of Rydeit. His mission is to bring the applications of blockchain to everyday life because he believes that blockchain can make the world a more fair and better place. As an AppWorks Fellow, he is responsible for guiding founders to think about blockchain and providing insights on blockchain-related investment deals. Before AppWorks, he led his previous team to build more than 10 dapps, including famous games in Taiwan such as 柚子打魚 and Shrimp.Finance. Within a month of launching these games, they had amassed over NT$ 100M (~US$ 3.5M) in transactions. His favorite pastime is traveling with his grandma, and his ultimate goal is to persuade her to buy Bitcoin!
Check out what Xixi has to say about blockchain and NFTs.
#NFTevolution
I started to learn how to write smart contracts in 2016, and learned the entire logic of ERC-20 for tokens and ERC-721 for NFTs. While I was learning about NFTs, I realized that the combination of NFTs with video games was very fitting. In video games, the treasure and equipment you collect becomes virtual assets as NFTs. And the process of using smart contracts to exchange items was very efficient on the blockchain.
At the end of 2018, I designed and created a zombie video game, integrating the concept of playing and drawing cards and packs. Within a pack were 3 NFTs with zombies on them. As a player, the more cards with zombies you collect, the higher your score, and the more tokens you can ultimately earn. From this game, I got connected to other game manufacturers and publishers who were also interested in creating virtual game assets through NFTs. We all had the same idea -- NFTs can bring more meaning and value to the players.
However at the time, many people in the market still believed that tokens and games were riddled with fraud. Since the lifecycle of video games can be short, many traditional gaming companies in the end didn’t find it worthwhile to learn how to integrate NFTs or blockchain into their games.
While the nature of NFTs hasn’t changed, the market has evolved. People’s curiosities are growing, more applications are being developed, and more creators are cropping up. I think now is the right time to start talking to companies about how to integrate NFTs or blockchain into their businesses or games.
#NFTplayground
I think there are many opportunities to start a business these days, and people who want to start one should think about coming to blockchain. Not only is there a huge opportunity but the possibilities are endless. And within blockchain, NFTs currently offer the biggest opportunity. However, it can also pose a new challenge to the team’s endurance, because while easy to obtain traction and users with NFTs, the challenge lies in retaining them.
Similar to other blockchain applications in the past few years, when a new concept is invented, it’ll be flushed with many early users. However, because the surrounding infrastructure wasn’t in place, it was difficult for founders to make valuable extensions or applications. And many of these users don’t actually care about these blockchain products and they are only trying to leverage the ecosystem to make a quick buck. Once they earn all that they can, they will move on to another project.
Right now working on NFTs, you can collect a lot of data in a short amount of time and also make some income to keep you afloat. Founders should seize this opportunity to understand these users, then modify and optimize both their products and mentality to retain them.
Since there’s no geographical restriction on blockchain, I would encourage founders to look beyond your country and region in expanding your NFT products. Also, since blockchain is closely related to finance, if you don’t have a good pricing strategy (or token economics) for your NFT products, the prices might fluctuate greatly. You need to be prepared and remind your users of the risks, otherwise you’ll ultimately get scolded!!
#NFTera
This year, I finally consider myself an official NFT collector. I pay special attention to NFTs with contemporary significance, such as Hashmasks. It signals to the public that NFTs are not just for collecting but that game mechanics can also be applied to interact with users. If we look back ten years from now I’m confident to say that the project that really brought the NFT wave in 2021 would be Hashmasks.
In addition to veteran projects like Hashmasks, other collections I care a lot about are related to Metaverse, such as The Sandbox. I believe that the world will become more and more decentralized and virtual. It is very likely that the next generation will be immersed in a virtual world like Ready Player One, so I am also very optimistic about NFTs in digital worlds like The Sandbox.
The possibilities are endless when it comes to NFTs. Right now, few NFTs are connected with our daily lives. For example, I bought a Hashmask. If I want to show it in my apartment, I might still need to print it out. In the future, how will we connect NFTs to the physical world? I believe they can be applied in many ways, including frames, wallets, cars, house deeds, leases, etc. These products in daily life can be combined with NFTs. We just haven’t opened our imagination yet. It’s hard to imagine that only 20 years ago we were having a hard time believing in the power of the internet.
The development of science and technology not only relies on infrastructure, but also the user's learning curve. The world needs to talk about blockchain more, so that everyone will gradually become familiar with it and it’ll continue to evolve.
If you're a founder working in blockchain or NFTs, welcome to apply to AppWorks >> https://bit.ly/3w0WyIl
同時也有5部Youtube影片,追蹤數超過0的網紅SiennyLoves Drawing,也在其Youtube影片中提到,Rentak Selangor 2019 aims to educating, promoting & sharing the "Dendang Hati ?, Lagu Jiwa?, Irama Kita ?" to the public Beats of Selangor ? ~ Chines...
「contemporary meaning」的推薦目錄:
- 關於contemporary meaning 在 AppWorks Facebook 的最佳解答
- 關於contemporary meaning 在 Dior Facebook 的最讚貼文
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- 關於contemporary meaning 在 SiennyLoves Drawing Youtube 的最讚貼文
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- 關於contemporary meaning 在 Contemporary Meaning - YouTube 的評價
contemporary meaning 在 Dior Facebook 的最讚貼文
Enter the Galerie des Glaces at the Château de Versailles to explore the scenography that will play host to the unveiling of Autumn-Winter 2021-2022 on.dior.com/aw2021-22 at 2:30pm CET today. The location has a symbolic meaning for Maria Grazia Churi, contemporary with the 17th-century salons in which pioneering women writers composed the dark, protofeminist fairy tales that inspired the collection. Titled 'La Galerie des Ombres', a specially commissioned installation by artist Silvia Giambrone featuring opaque mirrors covered in wax and sinister thorns stands before the historic hall's own mirrors, a further echo of the examination of perceptions of femininity through fashion and beyond the bonds of patriarchy.
© Video: Fabien Baron
Photo: Adrien Dirand
contemporary meaning 在 VOP Facebook 的最讚貼文
新刊預覽 👀⚡️⚡️⚡️
Voices of Photography 攝影之聲
Issue 29 : #被攝影史──成為影像的台灣
History of the Photographed:
Taiwan as an Image
延續我們對於攝影史的關注,本期審視屬於我們自身的攝影經驗──被攝影的歷史。從台灣的殖民史出發,自十九世紀中葉以降歷經的人類學調查採集、二十世紀初隘勇線推進下的暴力顯影,到帝國博覽會裡的「台灣」意象與人種展示──這是一段最為系統性地將台灣影像化的初始時期。我們如何成為被攝影的對象?如何化為一具科學標本和一幅想像圖騰?如何在視覺上被納編(或排除)於國族與文化的整頓編程,並糾結至今?此一影像的潛歷史──被攝影的歷史──是我們返視「攝影史」的一處起點。
藉此,本期試圖反詰「歷史」,思考致使我們「成為影像」、「進入攝影史」的支配與佈局,嘗試突破以往「攝影(者)的歷史」框架,開啟我們的「被攝影(者)的歷史」覺察,或許將能發現對我們而言更為重要的攝影的歷史遺產,生成屬於我們的另翼影像史觀。
專題中收錄的影像與文論,標記了我們在「被攝影」的歷史經驗裡的複雜和衝突──我們從已故人類學者胡家瑜對早年台灣人類學田野調查至戰後發展的介紹專論開始,探看影像採集的知識化歷程及當代意涵;黃翰荻追尋日本人類學者鳥居龍藏與森丑之助在殖民年代的台灣原住民族群踏查足印,細述二人巨大的歷史身影;高俊宏在總督府「理蕃時期」的諸多「討伐」寫真帖中,重新諦視「歸順者」肖像裡的幽微目光;瓦歷斯.諾幹以解/反殖民書寫,展現自身與族人生命經驗裡實切的影像歷史感知;松田京子則以東京拓殖博覽會中對殖民地的活人陳列展演,析解形塑「台灣」的視覺策略。
本期Artist’s Showcase單元,我們與藝術家葉偉立進行長篇訪談,呈現他這些年來以行動介入所構成的獨特影像場域,記錄其未曾間斷的勞作沉思。而在影像論述單元,本期新闢由影像研究者李立鈞執筆的科學攝影專欄,揭示平時隱沒在科學實踐中的「影像問題」,首篇從圖繪細菌與拍攝細菌在十九世紀引發的論爭談起,一探科學家對於攝影「客觀性」的認知辯證。謝佩君接續前期對於影像/視覺理論的引介,深入闡論歐美學界近年如何反駁過去以視覺機具作為現代性發展的線性觀點。黎健強探究香港攝影源流的連載系列,揭載「作為影像的香港」在1850年代末首次出現於可供西方觀眾賞玩的遠東立體照片。此外本期亦特邀黃建宏撰文紀念近期辭世的法國哲學家貝拿爾.斯蒂格勒,記述其影像哲理綿延的技術與時間之論。
在本期出版(焦頭爛額)之際,也正是《攝影之聲》邁入第十年的開端,回想起來真是一段不可思議的旅程。感謝所有的讀者共同撐起這份小刊,也要再次感謝參與《攝影之聲》、支持我們的朋友與工作伙伴,給予我們面對艱困的勇氣,繼續在蜿蜒的道路上行進。
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台灣讀者免運費優惠中!
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As we continue on the topic of the history of photography, we turn to our own photography experiences in this issue – our history of being photographed. It takes root in Taiwan’s colonial history, from the collection of anthropological surveys in the 19th century, to the acts of violence at the defence lines as they pushed on during the Japanese colonial era in the early 20th century, as well as the exhibition of the “Taiwanese” imagery and ethnicity at various expositions held during the Japanese colonial rule. These form the beginnings of a systematic effort to visualize Taiwan. How did we become the photographed, a scientific specimen, a totemic image? How did we become visually part of (or excluded from) the rectification process of nationality and culture, that continues to trouble us till now? The veiled history of such an image – the history of being photographed – guides the beginning of our journey of looking back at the “history of photography”.
With this, we attempt to cross-examine “history” and think through the control and disposition that led us into “becoming an imagery” and “going into the history of photography”, hoping to break free from the existing framework of “the history of the photograph(er)” and enlighten our awareness of the “history of the photographed”. We reckon this could allow us to discover the historical heritage of photography that is even more important to us and generate our very own alternative view of the history of photography.
The collection of imagery and essays in this series marks the complexity and conflicts in our historical experience of “being photographed”. We begin with the late anthropologist Hu Chia-Yu’s field research of Taiwan’s anthropology from the early years to the post-war period as we explore the knowledge-based development and contemporary meaning of imagery collection. Huang Han-Di traces the footsteps of Japanese anthropologists Torii Ryuzo and Mori Ushinosuke in their study of the Taiwanese indigenous peoples in the colonial era, detailing the historical impact that they had. Kao Jun-Honn takes a second look at the faint gaze in the eyes of those who had pledged allegiance, as captured in the many portraits of the “submissives” kept at the Governor-General’s office during the Japanese rule. Walis Nokan expresses his and his fellow people’s real perception of the history of photography as they had experienced it in his de-/anti-colonization writings. Matsuda Kyoko analyses the visual strategy of shaping “Taiwan” through the living displays at the Tokyo Colonization Exposition of 1912.
In this issue’s “Artist’s Showcase”, we feature an in-depth interview with artist Yeh Wei-Li, showing our readers his unique field of imagery that extends from his art of intervention, a record of his neverending contemplation with regard to labor and art. Moving on to essays on visual imagery, we present a new scientific photography column by imagery researcher Lee Li-Chun, who unveils the “imagery problem” that underlies scientific practice, beginning with cognitive dialectics of “objectivity” of photography by scientists that stemmed from the debate sparked by illustrating and photographing bacteria in the 19th century. Hsieh Pei-Chun continues with her introduction to imagery/visual theory from an earlier issue, and explains in detail how Western academia has refuted the existing linear view of visual machinery as a modern development. Edwin K. Lai’s series on the origins and development of Hong Kong photography tells us about the first 3D photograph from the Far East that aimed to entertain a Western audience with “Hong Kong as an image” in the late 1850s. In addition, we specially invited Huang Chien-Hung to commemorate the French philosopher Bernard Stiegler, who had recently passed, and the continuous techniques and time that stems from his philosophy of imagery.
At the same time as we (run off our feet to) prepare for the publication of this issue, Voices of Photography is going into its 10th year, and what an incredible journey it has been. We sincerely thank all our readers for keeping us going, and express our heartfelt gratitude once again to all our friends and partners who have worked with us and given us the courage to overcome our difficulties to march on on this winding road.
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本期目錄 Contents
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文化調查、標本收藏與攝影
——十九世紀中葉起的台灣調查採集動力與歷史脈絡
Cultural Investigations, Material Collections and Photography:
Agencies and Historical Contexts in Taiwan Since the Mid 19th Century
#胡家瑜 Hu Chia-Yu
「空中鳥跡」與「依風彩畫」——寄鳥居龍藏與森丑之助
“The Trail of Birds in Flight” and “Paintings in the Wind”: A Letter to Torii Ryuzo and Mori Ushinosuke
#黃翰荻 Huang Han-Di
「不看」的能指——關於理蕃攝影中的「歸順者」之眼
The Significance of “Not Seeing”: On the Eyes of the “Submissives” in the Photography of the Aboriginal Taiwanese
#高俊宏 Kao Jun-Honn
關於日據時期老照片的解/反殖民書寫練習
Interpreting Old Photographs from the Japanese Occupation Period De-/Anti-Colonization Practice Writings
#瓦歷斯諾幹 Walis Nokan
人類的「展示」與殖民地再現——以1912年拓殖博覽會為中心
The “Exhibition” of Mankind and the Resurgence of Colonization: A Look at the Tokyo Colonial Exposition of 1912
#松田京子 Matsuda Kyoko
如何「做」視覺民族誌?——讀《學做視覺民族誌》
How to “do” a visual ethnography?: Understanding Doing Visual Ethnography
#顧錚 Gu Zheng
我們可以祛除帝國主義嗎?——《潛在的歷史》的指引
Can We Unlearn Imperialism?
Methods and Lessons from Potential History by Ariella Azoulay
史蒂芬.席海 #StephenSheehi
Artist’s Showcase: #葉偉立 Yeh Wei-Li
故事之野——訪葉偉立
A Field of Stories: Interview with Yeh Wei-Li
#李威儀 Lee Wei-I
「可怖的客觀性」——十九世紀的顯微攝影
“Dreadful Objectivity”: Photomicrography in the 19th Century
#李立鈞 Lee Li-Chun
偉大的否定——負影像史
The Great Disavowal: A Counter History of Image
#謝佩君 Hsieh Pei-Chun
追夢人的藥控——離散的「貝拿爾.斯蒂格勒」影像
Pharmakon by Dreamer: Discrete Image of Bernard Stiegler
#黃建宏 Huang Chien-Hung
浴火重生的香港攝影(上)——最早為香港留下照片的攝影師
Hong Kong Photography: Rising from the Ashes (I) – The Photographer Who Left Behind the First Images of Hong Kong
#黎健強 Edwin K. Lai
攝影書製作現場⑤ : 便利堂
Photobook Making Case Study #5: Benrido
#羅苓寧 Lo Ling-Ning
七等生 : 重回沙河
Qi Deng Sheng(1939-2020): A Return to Sand River
李威儀 Lee Wei-I
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更多訊息 More info :
www.vopmagazine.com
contemporary meaning 在 SiennyLoves Drawing Youtube 的最讚貼文
Rentak Selangor 2019 aims to educating, promoting & sharing the "Dendang Hati ?, Lagu Jiwa?, Irama Kita ?" to the public
Beats of Selangor ? ~ Chinese
A great ?? efforts of Catholic High School (CHS) to preserve the Chinese heritage, art & cultures to ? generation ?????????? of all Malaysians ????? Sharing some of the details which all credited to her media friend, Ms Lily ??♀️;
Chinese Orchestra
It's based on the structure & principles of a Western symphony orchestra using Chinese instruments. The orchestra is divided into 4️⃣ sections ~ wind, plucked strings, bow strings & percussion. It's usually performs modernized traditional music. Some of the instruments used are;
1️⃣ Erhu 二胡
✅ It's 1 of the most important Chinese instruments, with a
history of over 4K years
✅ It's a 2️⃣-stringed bowed Chinese musical instrument,
AKA the Chinese violin / Chinese 2️⃣-stringed fiddle
✅ It can be used in both traditional & contemporary music
arrangements; pop, rock & jazz
✅ It's played vertically, resting on the musician's lap. It has ❌
fingerboard, hence the player's fingers must hold & vibrate the
strings by pressing only against the strings themselves
2️⃣ Pipa 琵琶
✅ It's a 4️⃣-stringed Chinese musical instrument, AKA Chinese lute
✅ It has been played for almost 2K years in China & existed
as early as the Han dynasty
✅ It was once reigned as the “king” of Chinese folk instruments
✅ The instrument has a pear-shaped wooden body & the string
was once made of silk, however today, it is made of nylon-wrapped
steel. Silk strings were played either with a plectrum / with bare
fingers, but steel strings are played with finger picks
3️⃣ Dulcimer 扬琴
✅ AKA yangqin (扬琴) is believed to have originated in Central
Asia & was brought to China by sea-faring European traders at the end of the Ming Dynasty (around AD 1600).
✅ Classified as a plucked string instrument, the Chinese yangqin is also a
hammered dulcimer that is played with rubber-tipped sticks.
✅ The modern dulcimer has been rationalized & has become an essential
instrument in the Chinese orchestra
✅ It's used both as a solo instrument & in ensembles
4️⃣ Bamboo flute 笛子
✅ It's a Chinese transverse flute / Chinese bamboo flute
✅ Traditionally & most of the dizi is made by using (a single piece of) bamboo
✅ It's played using circular breathing "advanced" techniques
✅ It's a key Chinese musical instrument & is used in Chinese folk
music, opera & modern Chinese orchestra
Wushu (武术)
It was developed in 1949 in an effort to standardize the practice of traditional Chinese martial arts. The modern concepts of wushu were fully developed by the Ming & Qing dynasties
Type of performances are Wushu Weapons, Doubles Weapons, Flag, Doubles Taiji Sword, Trio Taiji Broadsword & Trio Taijiquan
The basic wushu movements are;
✅ Ma bu : 马步 - Horse stance
✅ Gong Bu : 弓步 - Bow stance
✅ Pu bu : 仆步 - Flat Stance or Crouch stance
✅ Chong Quan : 冲拳- Fist Punching
✅ Teng Kong Fei Jiao : 腾空飞脚 - Jumping front kick
✅ Bai Lian : 摆莲 - Lotus kick
✅ Xuan Zi : 旋子 - Butterfly kick
Basic wushu sword & boardsword movements are;
✅ Chan tou : 缠头 - Twining around the head with broadsword
✅ Guo nao : 裹脑 - Wrapping around the head with broadsword
✅ Wan Hua : 腕花 - Rotate the wrist, move the sword in forward-downward vertical circles on both sides close to your body, force reaching tip of the sword
✅ Guajian : 挂剑 - Hold the sword straight & move it in upward-backward / downward-backward vertical circles close to your body, with force reaching the front part of the blade
✅ Liao jian : 撩剑 - Move the sword in a forward-upward vertical circle, force reaching the foible
Diabolo 扯铃/ 抖空竹
It's a juggling / circus prop consists of an axle & 2 cups AKA Chinese yo-yo. It's spun using a string attached to 2️⃣ hand sticks. Multiple cups can be spun on a same string too. A large variety of tricks are possible with the diabolo, including tosses & various types of interaction with the sticks, string & various parts of the user's body
24 Season Drum (Ershisi Jieling Gu : 节令鼓)
It's a Malaysian art that was invented in 1988 by a music teacher, Tan Hooi Song & a poet Tan Chai Puan, at Foon Yew High School in Johor. It consists of 24 large drum is called Shigu (獅鼓) that represents the agricultural seasons in the Chinese calendar. The original performance styles depict movements of farmers & activities on a farm. The name of each season is usually written in
Chinese calligraphy on the drum.
The drum is played using 2️⃣ wooden sticks, striking its surface, sides or hitting the 2️⃣ sticks together
Each colour on the drum has a special meaning;
❤️ red symbolizes auspiciousness & passion
? black represents perseverance
? yellow signifies the Chinese culture & tradition
More details soon via ? siennylovesdrawing.wordpress.com
#RS4 #RentakSelangor #DiscoverSelangor #VM2020 #VisitMalaysia2020 #TakeMeAnywhere #GayaTravel #Malaysia
contemporary meaning 在 hulan Youtube 的最佳貼文
「封景.志異-臺南市美術館典藏主題展」精選60件本館典藏作品,分成兩個階段展出,將藝術家創作視為一種當代的志異實踐,一種探知世界、考掘社會文化、提陳徵候異樣、檢視物我關係的媒介,依展間區分成「人間」、「神境」、「自然」三個子題,訴說這些典藏風景,從覺知及揭露政治社會和日常生活中的闇影,藉由入景形見,指認出猶待感應和思忖的所在;或者深入民俗場域,呈現眾生與神交陪、祈求顯靈保佑的精神表現和影像歷史;再到移情入景、重返自然,為心靈找到安適棲居的歸處;再再點示出,人不斷經由掌握自我與周遭環境之牽涉,追問本身的存在如何與世界彼此相容相攝,採取適當回應或介入,進而開啟其經心所願的向度和形廓。另則,選件的題材紛陳,亦增添了風景圖像的意義、開擴了風景再現系統的邊界。
on view in this exhibition are 60 artworks selected from the collection of the Tainan Art Museum, with the artworks presented in two stages. The exhibition sees the artists’ practices as contemporary records of anomalies, which act as mediums for exploring the world, excavating social culture, proposing signs of irregularities, and examining the self-other relationship. The exhibition is divided into the following three sub-categories: “Mortal World”, “Mystic Realm”, and “Nature”, showing how these selected landscape artworks from the collection have evolved from a state of being aware to exposing the dark sides of politics, society, and also in everyday ordinary life, and then by immersing in the scenes and allowing them to manifest, they also point out places that still await to be experienced and contemplated. Some of the artworks have gone deep into places of folklore, showing historical images of people’s interactions with deities and their spiritual behaviors of praying for divine protection. Emotions are also transferred into the landscapes depicted, with a secure sense of spiritual belonging sought after by returning to the embrace of nature. These artworks suggest that through self-awareness and involvement with our surrounding environment, people are constantly questioning our own existence and our relationship with the world, with suitable responses or interferences conducted to open up dimensions or contours that we envision inside. Additionally, the themes presented by the selected artworks are diverse and different; they enhance the meaning embodied by images of landscape and push the boundary of landscape representation.
《封景.志異-臺南市美術館典藏主題展》
地點:南美館2館展覽間F-H
展期:2019.6.14(五)-2020.5.12(二)
Sealed Landscapes, Records of Anomalies - Selected Works from the TNAM Collection
Venue: Gallery F-H, TAM Building 2
Period: 2019.6.14(Fri)-2020.5.12(Tue)
contemporary meaning 在 orihararyoji Youtube 的最佳貼文
Ryoji Orihara
Fretless bass player in Japan.
Rarity players specializing in fretless bass.
https://orioriori.exblog.jp
Started installation work called "BGA (BackGround Ambient) “Toumei na Kagu" from 2010.
“Toumei na Kagu", meaning “Impalpable Furniture".
is an expression with the concept of
- Not background music
- Not a concert
- Not heat up.
In recent years, this activity has also increased.
Ryoji Orihara is looking for a performance request for BGA (Back Ground Ambient) "Toumei na Kagu".
There are various places where you can perform.
Shops (coffee shop, hotel, massage shop, spa, body preparation etc),
Event,
We are looking for various ideas.
ryoji orihara@gmail.com
織原良次/Ryoji Orihara
Fretless bass
三田村亮/Ryo Mitamura
Shooting
織原鉄工/Orihara Tekkou
Location
Saitama Japan
『BGA(Back Ground Ambient)透明な家具』は、無形のインテリアである。
https://orioriori.exblog.jp/28187617/
『BGA(Back Ground Ambient)透明な家具』は
〇BGMではない
楽曲を演奏することはありません。
長時間の受動的なパフォーマンスにより各シチュエーション特有の表情が生まれます。
〇ライブではない
メイン・アクトとしては成立しません。
漠然とある、透明なインテリアのようなものです。
〇盛り上がらない
盛り上がりません。
無形のインテリアとしての『透明な家具』をお楽しみください。
織原良次はBGA(Back Ground Ambient)透明な家具のパフォーマンスする場所、
お店(喫茶店、ホテル、マッサージ店、スパ、整体など)、
イベント、
各種アイデアを募集しています。
お気軽にオファー、ご提案などお待ちしております。
ryoji orihara@gmail.com
©2010-2019 BGA(Back Ground Ambient)透明な家具
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